Daniel Kawakami Creative Drivers 4,9/5 9654 votes

Daniel_K speaks out about his modded (better) Creative drivers. 04.01.08 Share. Daniel Kawakami admits that promising faster releases for more donations probably raised some red. Enter Daniel Kawakami (Daniel K). Driver modder. Working on his own, he modified the free version of ALchemy to work on Audigy series cards and also modified the Creative drivers themselves for Vista users to enable functionality that Creative said was impossible to reinstate.

Well it all started with windows 1803, they wanted to add a function where programs needed to go through a white listing page by windows before they could access sound cards, a major part is to prevent hackers from audio spying on you, when cards drivers were found to be compatible with such trend they white listed them, when not they legacied them. A huge number of cards were legacied since their manufacturers released no updates to support this feature, as of cards having its ups and downs might merely relate to this feature being still under development during that period so things were slippery. Computer Type: PC/Desktop System Manufacturer/Model Number: Costum OS: Windows 10 X64 CPU: i7 4790 Motherboard: asrock z97 anniversary Memory: 16 GB (2x8) 2133 mhz Graphics Card: GTX 970 PNY oc (1126mhz) Sound Card: X-Fi titanium pcie Monitor(s) Displays: aoc e2275swj Screen Resolution: 1980x1080 Keyboard: Genesis thor 300 tkl mechanical Mouse: Saigo ms1900g PSU: thermaltake 650 80 bronze berlin v.3 Case: q-tech Cooling: Arctic Freezer 7 Pro Rev. 2 Hard Drives: L5 LITE 3D 2.5' SSD 240Gb Internet Speed: 50-5 Browser: Mozilla Antivirus: Windows defender-Malwarebytes pro. I think you are at the mercy of the driver providers, you are after all running a beta copy of the OS, Creative are not the best company for supporting new official releases of the operating system, and are virtually unknown for them to support Beta releases. Your best hope is for the 3rd party driver support to catch up. Creative lost a lot of their user base at the changeover from XP to Vista, when they decided that if they did not release a Vista Driver then all there loyal users would buy new cards from them, the users did buy new cards, but not from Creative.

Daniel

Also of course the audio hardware on the motherboard, from Vista onwards has improved considerably, and for a lot of non audiophiles / High End gamers the output levels are adequate from the onboard chips so the market for bespoke cards is much smaller than it was in the XP days. Shebeko ermak shishkina fizicheskoe vospitanie doshkoljnikov. Computer Type: PC/Desktop System Manufacturer/Model Number: Costum OS: Windows 10 X64 CPU: i7 4790 Motherboard: asrock z97 anniversary Memory: 16 GB (2x8) 2133 mhz Graphics Card: GTX 970 PNY oc (1126mhz) Sound Card: X-Fi titanium pcie Monitor(s) Displays: aoc e2275swj Screen Resolution: 1980x1080 Keyboard: Genesis thor 300 tkl mechanical Mouse: Saigo ms1900g PSU: thermaltake 650 80 bronze berlin v.3 Case: q-tech Cooling: Arctic Freezer 7 Pro Rev. 2 Hard Drives: L5 LITE 3D 2.5' SSD 240Gb Internet Speed: 50-5 Browser: Mozilla Antivirus: Windows defender-Malwarebytes pro.

Kawakami

Daniel_K, the Creative Labs fan who fixed the company's broken Vista sound card drivers, just e-mailed with his side of the story. 'My name is Daniel Kawakami and I'm Brazilian,' he writes. 'I'm NOT a cracker, a hacker, just an enthusiast modder with basic assembly knowledge and very persistent.' Kawakami's expertise allowed him to enable advanced features in sound cards that Creative advertised as Vista-compatible, but which did not perform as well under that operating system as they do under Windows XP. After tolerating the distribution of his unofficial drivers for a time, Creative's vice president of corporate communications, Phil O'Shaughnessy, ultimately asked him to stop, and accused him of '.'

O'Shaughnessy also wrote that whether or not it cripples its Vista drivers is a 'business decision that only we have the right to make.' The rest of Kawakami's e-mail follows, verbatim, after the jump. ALchemy It all started when Creative released the first beta of ALchemy for X-Fi cards, saying it used X-Fi's advanced capabilities (EAX5). After some investigation, I've found an EAX5.0 check and patched it. And it worked!